Light’s out!
I’ve been working on the lighting for this little project of mine. I mean, what is a horror game without some nice atmospheric lighting? Oh, and a team mate to aid you in your journey! I still haven’t decided on which one I’m going to use…I figured complete darkness was a bit over kill, but the other one seemed a bit to light.

What do you think?
Super Secret
Enough rambling and more screenshots, right?An exploration shooter, which is basically what has spawned from Blastforce. It’s still a pretty early WIP as you can tell from the screens, but I’m focusing on the atmosphere for this one. Survival horror, or at least a decent attempt at it. I still might finish BF though, one day. It’s nearly Christmas, too damn busy to do much at the moment unfortunately!
Sol Update
Here’s a few Sword Of Legends screen shots. You can check some more pics and a couple of video’s over at http://sword-of-legends.com
What’s new…
We entered Sword Of Legends into IGF 2010 so hopefully it get’s a bit of publicity. A shit load of time went into that, so I’m looking forward to seeing how it goes. You can now donate some money if you like, and I’ll get you a copy of the demo earlier then everyone else. I’m just getting everything together so I can get my domain up and running. Slowly but surely. On a slightly more exciting note, I’ll be porting Mission Extreme over to Flash. But with bigger levels, more stages and some extra content you can play for a couple dollars. I’ll be sure to post some screenies once we make a little more progress. Hopefully we can have it done in the next two months!









I’m 23 year old freeware game developer who loves making old school / retro games.